![]() ![]() With the 1.0 announcement the developer made it clear they have a lot of ideas to add in and to expect news on the 1.1 release this year.įind Jupiter Hell on Humble Store, GOG and Steam. Screenshots simple don't do it a single bit of justice, you have to play it and see it properly in motion to really get the feel of it because a lot of it is in the atmosphere and the constant decision making you're doing. That said, what's there is freaking glorious. Due to this though, it's not a particularly deep game when it comes to your character (there's a few classes) and world interactions. It's one of the most streamlined roguelikes I've played. I find myself coming back to Jupiter Hell often because despite being quite brutal, it's surprisingly accessible. On top of that there's three new enemies, lots of UI improvements, lots of bug fixes and lots of smaller improvements throughout the game to make it feel like the finished experience. The developer said you should expect to die on this one. ![]() ![]() This includes a whole new final boss battle, which will really challenge you. The Beyond area is no more, instead there's now Dante Station to blast through. The 1.0 update is a big one too that completely replaces and improves the end-game. If you love DOOM and love Classic Rogue-like games, this is for me a must play for the hommage it represents and the content it offers.Īnd if you're a novice in rogue-like, this game is fair enough for a good introduction to the genre.YouTube videos require cookies, you must accept their cookies to view. In conclusion, Jupiter Hell is pleasant experience, a game which worth its price and deserves to be known and tried. Maybe it's the only moment of the game in which the pacing might slow down but for the good sake as it would often occur after the gunfight when the area is cleared and all the time required to explore, think and relax is available, to be ready until the next level.Īnd when the classic gameplay might feel too much, you can still enjoy the game with other original way of playing with the challenges or trials the game offers.Ĭherry on the top : if despite all the points mentionned, you are still not doubtful about the game or its content, you can still embrace the community which is active, fair, welcoming in addition to the dev team whose always listening at their players and modders.ĪND YES, I said modders : the game also provides a workshop with mods so you could add your own content in the game both in its gameplay and visual. 1 List of badges 1.1 Bronze badges 1.2 Silver badges 1.3 Gold badges 1.4 Platinum badges 1.5 Diamond badges 2 See also List of badges See also Medal Categories Community content is available under CC-BY-SA unless otherwise noted. The game also offers three classes which are well balanced with their own resource to manage, activable powers and passive abilities.Īlso, since we're playing a rpg, you'll have a system of leveling to unlock new traits to spice up the gameplay with new passive or activable abilities, combined with an important point of the gameplay : the gear. Though unlike most of roguelike, the choice of difficulty can offer you the choice to just have fun running around and shooting as in lowest difficulty, the game would allow you to make mistakes in your decisions and choices. Since like any traditional rogue-like, Jupiter Hell is not an easy game. Jupiter Hell offers the action and the bloody massacre someone would expect from a game like doom as its gameplay, visuals and also musics are immersive enough to get in action and take quick decisions.Īt first, you would obviously die, like a lot. builds without needing to rely on drops of exotic or rare weapons to make your chosen strategy viable. In general, you can pursue pistol, shotgun, automatic, etc. These devs did it, and they did it well : For one, a successful run in Jupiter Hell is nowhere as dependent on item drops. No matter whether you Aim, once you start shooting, your focus increases, and so does the chance to hit vital spots Each consecutive fire action gives a bonus to critical hit chance (max 100). The game might sound like something unbelievable : taking a universe like DOOM, nervous, aggressive, fast-paced, and applying to it a turn-based gameplay implying strategy to avoid an unforgiving permadeath. Classes Scout Required Eagle Eye L1 Enables Level 2: Sniper PISTOL/SMG/SEMI/AUTO ONLY - Consecutive shots/series gain crit bonus, Aim stays unless you move Description Your Aim bonus doesn't decay unless you move or switch targets. PISTOL/SMG/SEMI/AUTO ONLY - Consecutive shots/series gain crit bonus, Aim stays unless you move Your Aim bonus doesn't decay unless you move or switch targets. ** A letter of love for both DOOM and the true classic Roguelike genre ** ![]()
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